
A round ends if both players run out of ammo. The guns have limited ammunition, with each player given six bullets. Obstacles between the characters block shots, such as a cactus, and (in later levels) stagecoaches. Unlike later dual stick games, Western Gun has the movement joystick on the right. The game has two joysticks per player: an eight-way joystick for moving the computerized cowboy and the other for changing the shooting direction. When shot, the characters in fall to the ground and the words "GOT ME!" appear above the body. It was the first video game to depict human-to-human combat. Western Gun is a single-screen shooter where two players compete in an Old West gun fight. It is the first ever violent video game that depicts violence like realistic death. It was ported to the Bally Astrocade video game console as a built-in game in 1977 and later the Atari 8-bit family. In the United States, Gun Fight sold 8,600 arcade cabinets and was the third highest-grossing arcade game of 1975, second highest-grossing arcade game of 1976 and fifth highest arcade game of 1977. In Japan, Western Gun was among the top ten highest-grossing arcade video games of 1976. The game was a global commercial success. The game's concept was adapted from Sega's 1969 arcade electro-mechanical game Gun Fight. The Midway version was also the first video game to use a microprocessor.

Based around two Old West cowboys armed with revolvers and squaring off in a duel, it was the first video game to depict human-to-human combat. Gun Fight, known as Western Gun in Japan and Europe, is a 1975 multidirectional shooter arcade game designed by Tomohiro Nishikado, and released by Taito in Japan and Europe and by Midway in North America.
